Making Knowledge Visible

Building Community

Facilitating Computational Action

CxS EXPLAINED

Connected Spaces (CxS) is a learning design framework made of a toolkit and a curriculum designed to support meaningful making practices and connect students—especially those underrepresented in STEM+C—to peers and mentors across distance. Through these connections, we aim to boost students’ sense of belonging and identity as makers, and inspire greater interest in pursuing STEM+C careers.

This material is based upon work supported by the National Science Foundation under Grant Numbers #2048852 & #2048833.

THE CxS FRAMEWORK

MAKING
KNOWLEDGE VISIBLE

CxS aims to make students' identities and learning processes visible, fostering a sense of belonging to an extended community of makers.

BUILDING
COMMUNITY

CxS aims to provide the conditions to create collaborative communities by promoting social connections, technical support, and mentorship even at a distance.

FACILITATING
COMPUTATIONAL ACTION

CxS strives to provide diverse access points to computing and making by fostering digital empowerment and computational identity.

The REACH projector (Remote Embodiment for Augmented Collaborative Help) is a two-way communication device that uses a camera and projector paired to enable real-time communication and debugging between two spaces.

THE CxS TOOLKIT

The dashboard is a persistent display in the makerspace that allows students to share their evolving interests and skills in personalized cards with affinity icons. "Affinities" represent areas students feel connected to, whether or not they are experts, helping foster productive learning opportunities. Interactions with the dashboard are part of the daily curriculum, encouraging students to make updates to their affinities or look into each other’s profile at the time of needing support.

The WIP carousel is displayed along the dashboard to showcase students' processes. Students can capture photos or videos of their work, add a brief caption, and instantly publish them to carousel displays in each makerspace. They can also view each other’s updates through their dashboard profiles. Interactions with the carousel are part of the daily curriculum. Students are encouraged to share their progress or challenges to promote collaboration and a sense of community.

THE CxS CURRICULUM

It all begins with students’ interests and ideas. Maybe they want to build a new video game or reimagine their community’s health care system. Maybe they just want to play around with technology. Whatever it is, CxS puts students interests at the center through pedagogical moves designed to make their knowledge and interests visible for themselves and for others in larger communities of makers.

SOME OF OUR FINDINGS…

COMPUTATIONAL IDENTITY

DOCUMENTATION AND HELP FINDING

The Connected Spaces (C/S) Summer camp curriculum over the years has focused on engaging learners in computing through constructionist maker activities with the goal of supporting learners to develop computational identities, and then inviting them to put those identities in action in a manner that is empowering to them and their communities. This research investigates the impact of activities like mind maps and shark tanks presentations, conversations with community mentors, development of a caring and safe community, scaffolding and support towards personally meaningful projects, and final showcase presentations on their evolving computational identities.

Over several years and many makerspace implementations, we have iteratively developed tools for learners to document their projects and find other makers for collaboration and mentorship.

The Connected Spaces Dashboard, Make-in-Progress (MiP), and REACH are a tools for peripheral awareness, maker identity development, the promotion of help seeking behavior, and collaboration. Student profiles and cycling images, videos, and captions on large ambient screens across several spaces make often hidden aspects of the making process visible to the maker community. Affinities—developed in conversation with students—enable learners to represent their interests, passions, and expertise. AI features analyze multimodal data to provide support for students and facilitators in dynamic maker environments.

This material is based upon work supported by the National Science Foundation under Grant Numbers #2048852 & #2048833.

Meet the Team

  • Mike Tissenbaum

    University of Illinois, Urbana-Champaign

  • Nathan Holbert

    Teachers College, Columbia University

  • Ashita Bawankule

    University of Illinois, Urbana-Champaign

  • Blake Danzig

    Teachers College, Columbia University

  • David Hopping

    University of Illinois, Urbana-Champaign

  • Emmy Semprun

    Teachers College, Columbia University

  • Santiago Ospina Tabares

    University of Illinois, Urbana-Champaign

  • J Voorhis

    Teachers College, Columbia University

  • Isa Correa

    Teachers College, Columbia University

  • Casey Smith

    University of Illinois, Urbana-Champaign

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